The chamber beyond is filled with stacks of crates, barrels, furniture, etc. Skyrim: The 15 Most Exceedingly Rare Items In The Game. There is a small pool just to the north, with two mudcrabs, and a nirnroot. On the far side of the first bridge is a bandit standing guard with a second further to the left. Beside the chest is an iron door that leads back to Pinewatch, specifically bringing you to the barred door found near the beginning of the cave system. Against the wooden wall is another set of shelves holding seven common books, six bottles of alto wine, a bottle of wine, a random potion of healing, and a troll skull. To the southwest is a large arch with wooden beams supporting it. – this opens a secret passageway behind the bookcase. The cart in front of the cottage contains four leeks and eight potatoes. Trouble in Skyrim [04.01.04] -----+ Prerequisite: Complete Take Up Arms Objectives: 1. There is an unlocked chest near the bottom of a ramp to the north of the grindstone. She carries a copy of Pinewatch Key and Pinewatch treasure room key. This leads out onto the walkway that had partially collapsed with the dead bandit below. Go downstairs, and push the hidden button on the wall by the table with an Elven War Axe to open a secret … There is a narrow tunnel in the west wall, just in front of the entrance to her sleeping quarters. At the far end is another wooden door and another corridor; it turns to the south and there is another pressure plate, this one triggers a row of swinging blades ahead. The chamber ahead contains nothing of interest — it just provides an alternative route down to the ground level in the first chamber. There are two small coin purses on the floor. Bandits Elder Scrolls is a FANDOM Games Community. Behind the wooden wall is a chamber with a bar set up at the far end and two long wooden tables and chairs at this end. Her quarters contain an unowned double bed with an end table to the right. If you like the game The Elder Scrolls V Skyrim, or you just want to help us, we ask about all the bugs and typos in the comments below to write. Lockpick the door, inside you will find the stone on a bookshelf. To the right is a dresser containing clothes and with a steel mace on top. The Dragonborn will find several notes mentioning "Rigel's" well-protected treasure room. The first few chambers are piled high with crates, barrels and boxes from the caravans the bandits have robbed. Once there you'll find a locked door directly to your right. Falkreath Hold Hanging over it are three bunches of dried elves ear and two bunches of dried frost mirriam. Hold It rests above a secret underground cave. Pinewatch, a farm north-east of Falkreath. To the left is an apprentice-locked chest with a random, possibly enchanted war axe leaning against it. There is an urn at the far end and an oil lantern hanging above a broken urn part way along the walkway. At the far end of the wall are some barrels and a cupboard holding an iron sword, a Potion of True Shot and three iron arrows. Pinewatch is a cottage and bandits' hideout located northeast of Falkreath and west of Helgen. Once in the bandit sanctuary , there'll be a locked door. A short distance east of the trap door is a woodcutter's axe stuck in a block of wood and beyond that is another bear trap on the ground. Further to the west is the corpse of a High Elf, with an iron dagger in their back, in front of another set of shelves holding a random healing potion, a random stamina potion, a hide shield, an iron helmet, and a woodcutter's axe. The cave system is comprised of ancient Nordic tombs and what appears to be an excavation site. Moved Secret Dungeons (Secret Hideout, Secret Sanctuary, The Secret Factory, Secret Nest) in Skyrim Version 7.0 Added 2 new dungeons (White Skin Cave, Big White Nest) All three of the bandits carry a copy of Roras's Letter which details a plot to break into the treasure room by Roras, whom the previous warning note has revealed to be dead. I saw some other people doing this, so I thought I'd join in. Bandit 1 "I tried to tell him that he wouldn't get past the traps, but he wouldn't listen..." On first inspection, Pinewatch appears to be an ordinary farmhouse with crops growing out back. Northeast of Falkreath you'll find a farm called Pinewatch. Pinewatch is North and more East of Falkreath. Further down the hall is the treasure room door which is protected by a flail trap. There is a gap in the first room near the exiting door under the cottage that the Dragonborn can get stuck in. Against the east wall is a workbench. Press the button on the wall behind the pole, next to the book case. Pinewatch On the wall immediately to the left of the table is a push button that swings open the shelves revealing a tunnel behind. Under the bed is a pair is random boots. Inside the farmhouse, look for a secret entrance into an underground cave. Hanging over this table are two more racks holding a total of four rabbits, a pheasant, and a whole salmon. Today I released my True Thane mod for Skyrim: Special Edition. In the eastern corner are more barrels with a crate on top and beside these is another long wooden table against the southeast wall. It comprises two zones: Pinewatch and Pinewatch Bandit's Sanctuary. The house itself is typical Nordic style, with a single large room and stairs leading to the basement. Before adding a bug to this list, consider the following: *Disclosure: Some of the links above are affiliate links, meaning, at no additional cost to you, Fandom will earn a commission if you click through and make a purchase. The secret passageway opens into a tunnel leading to a series of connected caverns. She is the Bandit Chief, is well armed, and the highest possible level. To the right is a wooden bench and beyond that a small round wooden table with a small mead barrel on top. When using the Aura Whisper shout, the character model for Namira's voice can be found behind a wall in the dining hall that is not accessible. Characters Pinewatch, a farm north-east of Falkreath. To the right is an empty set of shelves with a bottle of wine beside it on the floor and two loose septims on the floor in front. Assorted special instance staffs like Halldir's staff and Tandil's Staff, which have been given appropriate texture changes. Moved Secret Dungeons (Secret Hideout Secret Sanctuary, The Secret Factory, Secret Nest) in Skyrim Version 7.0 Added 2 new dungeons (White Skin Cave, Big White Nest) Coming out of the middle of the northeast wall is a single owned bed, and an end table to the left with two bottles of Nord mead on top. Against the other side of the wooden wall are two more sets of shelves that are empty. Near the southern corner of the chamber is an apprentice-locked chest by a rock pillar with a torch above it, near the front of the chamber and the wooden stairs seen previously from above. Battle your way through several rooms of Bandits until you reach Rigel Strong-Arm. On your immediate right, leaning against the wall is a woodcutter's axe, while on your immediate left is a set of shelves holding a quiver of random arrows, a bear trap, and a copy of the Sneak skill book The Red Kitchen Reader. There is only the one bandit patrolling this chamber. It comprises two zones: Pinewatch and Pinewatch Bandit's Sanctuary. Opposite, a bandit is sleeping in a single bed, with four other unowned single beds in the chamber. There are several carts alongside several cabbages and cheeses strewn across the ground. If sneaking and undetected, one can overhear a conversation between three bandits seated at a table: The three bandits seated at the table (the one in the room with the. Along this tunnel are a few loose septims and a small coin purse. Any noise at this point can alert them and cause them to investigate. To the north of the stairs is a trap door with a lever to the right and another at the rear, both of which operate it. There are four common books on top of a barrel near the front of the chamber. On a raised section in the middle is a broken sarcophagus with a final pressure plate in front that triggers a spears trap, with many spears that come from different directions. On the left, against a wooden wall, are two sets of shelves holding three sets of random armor, two random helmets, and three pairs of random boots. Along the path to the house from the road are two thistles, six purple, three red, and two blue mountain flowers. The potions in the first room behind the door with an expert lock may turn invisible. Beside this are a stack of barrels. There is a barrel next to this with a basket on top containing another five bottles of Nord mead.